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Forge's Chapter One has been released on the 16th of December 2013!
Read more in the Winter Update 2013.
1425 Posts in 171 Topics by 158 Members
Latest Member: MattL
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1  General Discussion / General Discussion - Vintner's Guild / No Excuse on: December 17, 2012, 10:26:15 PM
So yeah. Finally college is done and after moving to a brand new state, I finally manage to get on here...but this was no excuse for my behavior. Its been like FRIKKIN 6 MONTHS since I came on!  Soooo...yeah. I pretty much messed up but I still want to help this project. So instead of trying to put in art, I will just be probably donating to the project soon and I guess advertising this.
2  Project Assistance / Graphic / Here To Help on: February 23, 2012, 03:37:07 AM
Hello there everyone. I was contacted earlier yesterday on my DA account (Lezithian) about the project here. I want you guys to know I want to help anyway possible. LOOM is one of my favorite games of all time. It was actually a gift someone bought for me on steam and after I fully finished the game, I was saddened to hear that the sequels were never released. I have truly adored the game and have done my own doodles and so forth.

I'd like to know how far you guys are into this, such as plot, idea and artwork so I can get a gist of whats still needing help. I can already guess if its called FORGE we are going to be doing the second game involving Rusty of the Blacksmith Guild.

If it helps in anyway, I'm in college for Art and I know my way around a computer. I'd love to assist in creating sprites, concept art and backgrounds but I can also help in scripting, writing and so forth.

I haven't posted a lot of my good work on DA so if you are wanting more material to work with, and can place some more pieces online to show you what I can do.

Whoops! Guess I'm rambling here, eheheh, its just so much fun for me to see this happening and to actually be apart of it!

Anyway, feel free to contact me on anything and everything for this game. I have not much in the way of money but I can make up for that in effort and work.
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