I was very impressed, and have no trouble calling this a sequel to Loom, even though it's just the first chapter. Kind of a slow game, leisurely paced, but that's an alright design choice for a game with strong atmosphere and great environments.
I wish that the tombstone highlighted the five relevant lines - put them in a larger font with a small border or some such, to make it clearer that there's one hint per line. I was also a bit annoyed at having to smash the wine rack instead of reshaping the bottle into an open tube or just decking the guy in the face and grabbing his stuff. It'd have been less rude. Still, adventure game vandalism gets nostalgia points.