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Forge's Chapter One has been released on the 16th of December 2013!
Read more in the Winter Update 2013.
1426 Posts in 171 Topics by 163 Members
Latest Member: DarkMoe
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 on: February 06, 2020, 10:43:35 PM 
Started by abisso - Last post by janelsenor
So sad this project fizzled out....


 on: December 28, 2018, 05:45:56 PM 
Started by abisso - Last post by selmiak
some pixelartists with lots of free time should just write to abisso please Cheesy

 on: July 18, 2018, 03:54:34 PM 
Started by abisso - Last post by Crusherhq
I am with you ... regulary looking for progress .. not yet .. dammit ! We Need Forge !!! Make my Dream come true !

 on: June 11, 2018, 04:42:53 AM 
Started by abisso - Last post by samaxsohn
2018 says hello. Just checking up. Was hoping for a quick note of the developer ... not yet.
Hope dies last.

 on: December 02, 2017, 04:43:52 PM 
Started by abisso - Last post by Crusherhq
it's 2017 and no more news .. it seems that this project is dead ? I feel very sad about this ... I really liked Forge so far ! So please please please search for a way to carry on !!! Maybe a dream would come true and one day this projekt will be finished !

 on: August 20, 2017, 09:41:14 AM 
Started by abisso - Last post by MattL
I'm way late to the discussion, but I wanted to say you did an amazing job. I really wish Lucusarts, or I guess Disney now, would pay you to make the other chapters and The Fold. I'd buy it if they put it up on Steam. I also wanted to point out that Loom wasn't a very long game and the amount of content you created could almost count as a full squeal on it's own.

I know you're not planning on finishing the journey, but thanks for going as far as you did. I almost want to ask for your notes, source code, and artwork so I could try to complete the game. The problem is that I know I wouldn't be able to come close to meeting the quality standard you've set.

 on: August 20, 2017, 09:21:50 AM 
Started by abisso - Last post by CaraDonnelly
2017 confirms she would happily support a Patreon. I loved the Forge that I've played already.

If you can't set up a Patreon, could you make the game so far open source?

 on: August 02, 2017, 01:58:30 PM 
Started by abisso - Last post by samaxsohn
Hello from 2017 - Did you consider using patreon? You probably did ...
We would like to help you see your project through, you know. :-)

 on: August 30, 2016, 03:24:23 AM 
Started by selmiak - Last post by Leandros
+1 native German speaker for translation if required. would be a pleasure.

 on: June 25, 2016, 07:57:43 PM 
Started by abisso - Last post by MrAnomalous
Hi Michel, and welcome on the boards.

I'm grateful for your interest and I really appreciate the fact you took some time to encourage us and try to help. However, as you correctly guessed, yours is a Frequently Asked Question.
Follow the link and check the last 3 questions.

In any case, if I was to pay the salaries for myself and for the other team-mates, the amount of money required would be much higher than you think. If you start to pay someone it's only reasonable that you pay everyone and even if you keep the salary very low... well, do some maths considering a minimum of 4 people and 12 months of development (40 hours a week).
Consider that with Crowdfunding you usually get an average of 50% of what people pledged (because of taxes, perks / rewards, etc.) and you'll have the crowdfunding myth debunked.

So here's the deal... Everyone and their mothers would happily Donate to a "Forge T-Shirts" Kick Starter. The only thing you need is exposure, and an income stream. Double your goal if you're worried about net earnings. And please... let's just get this thing done so the fans of the series can get their hands on it! A progress bar last updated in December 2013 isn't doing you guys any favors. And if you're worried about drawing attention or a cease and desist, just direct your links on the Kick Starter to this thread or the FAQ's. Not only that, but exposure might actually get you the attention of people with the copyright's that could allow you to proceed legally with their permission. I think this project has been dragging its feet for long enough. Lets get this thing done. And for the record, you already have the attention of Brian Moriarty (Author of Loom) and he doesn't seem to mind -->

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