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Forge's Chapter One has been released on the 16th of December 2013!
Read more in the Winter Update 2013.
1427 Posts in 171 Topics by 163 Members
Latest Member: DarkMoe
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 on: June 25, 2016, 07:57:43 PM 
Started by abisso - Last post by MrAnomalous
Hi Michel, and welcome on the boards.

I'm grateful for your interest and I really appreciate the fact you took some time to encourage us and try to help. However, as you correctly guessed, yours is a Frequently Asked Question.
Follow the link and check the last 3 questions.

In any case, if I was to pay the salaries for myself and for the other team-mates, the amount of money required would be much higher than you think. If you start to pay someone it's only reasonable that you pay everyone and even if you keep the salary very low... well, do some maths considering a minimum of 4 people and 12 months of development (40 hours a week).
Consider that with Crowdfunding you usually get an average of 50% of what people pledged (because of taxes, perks / rewards, etc.) and you'll have the crowdfunding myth debunked.

So here's the deal... Everyone and their mothers would happily Donate to a "Forge T-Shirts" Kick Starter. The only thing you need is exposure, and an income stream. Double your goal if you're worried about net earnings. And please... let's just get this thing done so the fans of the series can get their hands on it! A progress bar last updated in December 2013 isn't doing you guys any favors. And if you're worried about drawing attention or a cease and desist, just direct your links on the Kick Starter to this thread or the FAQ's. Not only that, but exposure might actually get you the attention of people with the copyright's that could allow you to proceed legally with their permission. I think this project has been dragging its feet for long enough. Lets get this thing done. And for the record, you already have the attention of Brian Moriarty (Author of Loom) and he doesn't seem to mind -->

 on: April 28, 2016, 02:46:09 PM 
Started by abisso - Last post by Crusherhq
Okay Abisso, you was last Active here was 21th of March (dont call me Stalker *g)... so maybe it is possible to hear from you and how you are ! How is life goning on ? Is Forge still active or on pause ? ... Well I hope you are all right and hope to get a little update from you Wink .. Your Fans deserve it ! Take Care

 on: February 19, 2016, 05:36:32 PM 
Started by abisso - Last post by Threadbarer
Anything new? It's "One year later" since "One year later" now...  Cry

 on: February 07, 2016, 09:07:19 AM 
Started by Da_Duke2000 - Last post by Crusherhq
Sadly Abisso seemd to be very busy in private Life ... I hope that the project will go on one day .. long time no hear from him ... To bad ;(

Hey Abisso, hope youre all right.

 on: January 09, 2016, 03:42:52 AM 
Started by Da_Duke2000 - Last post by Locke141

Was playing some Monkey Island 2 and thought of this project. I saw that that there has been no news updates in over a year and it seem no one has posted in over 5 months. Is this a progect dead? If so thats to bad, I have been looking looking forward to it since I found the project two years ago.  


 on: December 03, 2015, 05:56:54 PM 
Started by abisso - Last post by GovernorEMarley
I second this. It's fans want to carry on the story

 on: November 30, 2015, 03:47:40 PM 
Started by abisso - Last post by Crusherhq
Hi Abisso,
how are things going ? Will there be a new update ?
Did you manage some progress on forge ?
Would be nice to hear from you again !!!

 on: July 29, 2015, 11:49:45 PM 
Started by abisso - Last post by rbandboy
I wish that the tombstone highlighted the five relevant lines - put them in a larger font with a small border or some such, to make it clearer that there's one hint per line. I was also a bit annoyed at having to smash the wine rack instead of reshaping the bottle into an open tube or just decking the guy in the face and grabbing his stuff. It'd have been less rude. Still, adventure game vandalism gets nostalgia points.

I wasn't particularly fond of the tombstone puzzle (it felt out of place), as well as the wine rack solution - nothing really seemed to stop Bobbin from doing chaotic things in front of other people in Loom.

All in all, this game was absolutely amazing, and the ending came far too quickly.  The multiple ending cutscenes were particularly funny, and I found myself going back to a prior save file just so I could change things for more reactions from the guards.  Excellent work with everything that's been going on with this project.  I look forward to future updates.

 on: June 26, 2015, 09:48:25 PM 
Started by abisso - Last post by Crusherhq
Hey Abisso, half Time of 2015 .. how is it going ?
Did you manage to work further on the Forge Project ? How was ist going on ?
Well I am really looking forward , how the project is going on ... and even that it is going on !

I Hope everything is OK with you and I hope we will hear from you soon !
Cheer man !
Greetings from Germany !

 on: June 26, 2015, 09:43:51 PM 
Started by selmiak - Last post by Crusherhq
If you need another German for Test Reading, here I am !
Do not hestitate to ask.

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