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Forge's Chapter One has been released on the 16th of December 2013!
Read more in the Winter Update 2013
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DarkMoe
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Forge Progress - Melting Pot
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Is it a talkie?
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Topic: Is it a talkie? (Read 12612 times)
darkhorse286
Newbie
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Posts: 4
Is it a talkie?
«
on:
July 26, 2009, 08:04:00 PM »
Hi,
I was just wondering if you had any plans to make it a talkie or if you are just going to keep it without.
Thanks
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Da_Duke2000
Full Member
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Posts: 174
Is it a talkie?
«
Reply #1 on:
July 27, 2009, 01:07:00 AM »
Although slated as a 'demo', we want this to be near production quality. Voice overs would be one of the last steps but it is something I hope to add on. Always found talkies to be more immersive.
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darkhorse286
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Posts: 4
Is it a talkie?
«
Reply #2 on:
July 27, 2009, 02:43:00 AM »
I also find that the talkies are more immersive as they make the characters a little bit more real.
Sorry for the nooby question, but was there a talkie version of Loom?
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kaio
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Posts: 17
Is it a talkie?
«
Reply #3 on:
July 27, 2009, 03:06:00 AM »
Sure, and it was great! The only bad thing was, that some of the close-ups have been cut down. But otherwise, it's the best version. It had VGA-gfx, too.
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Da_Duke2000
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Posts: 174
Is it a talkie?
«
Reply #4 on:
July 27, 2009, 04:09:00 AM »
There are three main versions of LOOM.
EGA (16 Color)
-Limited pallette, with original script and background music playing at all times.
VGA (Talkie)
-Improved pallette, slightly altered script. Full Voice Acting. Music only plays during cut scenes.
FM TOWNS (VGA)
-Same pallette as VGA, minor alterations (visit the "New to Loom" thread for the screen shots). Music playing all the way through, no Voice Actors, but many new screens including a dozen character portraits.
I alternate playing the FMTowns and the VGA Talkie. I love the constant music, and it really feels more involved than the silence of the VGA when the player just walks around. Its a shame they couldnt figure out how to run a Dual Audio Channel back then, and have both.
Hope that helps.
«
Last Edit: July 27, 2009, 04:11:00 AM by Da_Duke2000
»
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patrikspacek
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Posts: 5
Is it a talkie?
«
Reply #5 on:
October 29, 2009, 07:02:00 AM »
Guys, you have to make voice overs for it... We just finished voice overs for Monkey Island 2 and other fan teams are making voice overs for Monkey 1. Its necessary thing today.
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abisso
Fruit of the Loom
Administrator
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Posts: 435
Is it a talkie?
«
Reply #6 on:
October 29, 2009, 11:08:00 PM »
I agree that it's absolutely necessary, but not a priority. When we have the game done, we'll start looking for voice-actors. I've seen in your post that you can do voice-overs, Patrik, and if you'd like to help, we'll surely contact you.
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Enter the abyss...
pwblaine
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Posts: 10
Re: Is it a talkie?
«
Reply #7 on:
May 04, 2010, 03:06:34 PM »
i agree that voice adds a level of professionalism, and have definately become the standard today, i do alot of studio work, and if it ever comes to it i'd more than happy offer my services as an audio engineer, but as duke said. that's entirely last step. hell they added speech to loom after like 3 years
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Da_Duke2000
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Posts: 174
Re: Is it a talkie?
«
Reply #8 on:
May 13, 2010, 08:24:53 PM »
Audio Engineer? Snazzy. Can you describe to us more with what exactly you do?
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