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Forge's Chapter One has been released on the 16th of December 2013!
Read more in the Winter Update 2013.
1425 Posts in 171 Topics by 158 Members
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Forge  |  Project Assistance  |  Betatesting  |  Topic: Forge: Chapter One - 1st beta-stage (Subscriptions closed)
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Author Topic: Forge: Chapter One - 1st beta-stage (Subscriptions closed)  (Read 19185 times)
abisso
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« on: June 24, 2012, 04:46:26 PM »

So, time has almost come to enter the beta-stage for this long awaited demo.
I won't announce the exact date yet, but I believe it's a good idea to begin recruiting volunteers.

The following rules will be taken into consideration to choose the beta-testers:

1. Donors come first.
2. Members with a high post count come first.
3. First come, first served.

Don't forget being a beta-tester is a position of high responsibility, and not just a way to take a peek to the game before the official release. You're supposed to play with a notepad and a pen next to you all the time, writing down bugs, suggestions, typos, etc. and in such a way that they can be identified easily.

All the beta-testers will get proper credits, of course.

And after this warm up... get ready... set... go!

Subscriptions are open!
« Last Edit: February 26, 2013, 08:38:59 AM by abisso » Logged

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Wonkyth
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« Reply #1 on: June 26, 2012, 03:00:12 AM »

plz. Cheesy
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Argyle
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« Reply #2 on: June 26, 2012, 10:02:58 AM »

Sounds like a "work for free" job. (I want in!)
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abisso
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« Reply #3 on: June 27, 2012, 07:18:41 AM »

Sounds like a "work for free" job. (I want in!)

You know what you're risking when you say such things, don't you?  Grin
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MPinillos
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« Reply #4 on: June 27, 2012, 09:50:57 AM »

I offer myself to be a betatester.
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natsfan
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« Reply #5 on: June 27, 2012, 03:40:44 PM »

Hi, remember me?  I'm Robert Carlson, and I offered a few times to do proofreading, so I'd be more than happy to do beta-testing.

The only thing I love more than playing old LucasArts games is exploring every nook and cranny of old LucasArts games, and sometimes I've even broken them! Cheesy
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abisso
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« Reply #6 on: June 27, 2012, 04:33:58 PM »

MPinillos, I could have sworn you'd offer, mate!

And of course I do remember you Robert. I hope you didn't forget what I told you by email some time ago: when the demo is out, there could be a place for you in the team, if you're still interested. But this is not the place to discuss this topic.
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Zerointerno
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« Reply #7 on: June 28, 2012, 04:04:42 AM »

Since I am a newcomer and didn't contribute to the project anyhow yet, I don't hope much to be enrolled to the beta-testing. But keep me on mind if it suddenly happens for you to have a lack of testers. I love to criticize other's flaws and mistakes Wink
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selmiak
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« Reply #8 on: July 05, 2012, 01:40:00 PM »

Since you are no longer on MSN all the time *sniff* I'll post here and as you probably expected I'm here for all the betatesting Cheesy
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Wonkyth
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« Reply #9 on: July 28, 2012, 12:01:34 AM »

How's thing coming along? Tongue
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nerander
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« Reply #10 on: August 04, 2012, 01:38:38 AM »

I would love to beta test for you.  I'm particularly good with proof-reading (I'm an editor) and grew up on the Loom game (it's what interested me in music as a child).
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abisso
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« Reply #11 on: August 06, 2012, 05:39:10 PM »

Guys please be patient. Last month has been a tough one but betatesting will start as soon as possible.

Thanks to everyone that has enrolled for now, but I sincerely expected more people to be interested in this phase. Spread the word.
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boerties_box
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« Reply #12 on: August 22, 2012, 09:09:12 AM »

Hi, I would love to betatest the demo.

And I'm "Bounce" by the way, the first donor (2010-09-17)

Keep up the great work.
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Unai
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« Reply #13 on: August 30, 2012, 04:50:24 AM »

Oh! I almost missed this Cheesy

I'll be more than happy to beta-test Cheesy
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BelligerentGnu
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« Reply #14 on: October 01, 2012, 04:16:00 AM »

Hi Abisso,

I've been following this project for awhile - I love old 90's adventure games, and of these, Loom is second only to The Longest Journey as my favourite. One of my oldest memories of using a computer is of puzzling my way through Loom with my Dad, who for some reason recieved a copy as part of a promotional deal. For awhile a few months back I was worried Forge would stall out, but I'm really excited to see how far along it's come. I've wanted to contribute for some time, but I don't know how to program and my artistic skills are pretty much nil. Beta-testing though, that I can do. I'm observant, articulate, and I'd love to participate in making Forge a fantastic reality. I've played a wide variety of adventure games, and I feel like I'm in a good position to explain why certain things would or wouldn't work for me. I'm also an English major and used to work as a proofreader - expect me to catch any typo that slips through. Wink

Anyways, I hope you'll consider making me a part of the beta team, and either way I wish you best of luck with the project.

- Gnu
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