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Forge's Chapter One has been released on the 16th of December 2013!
Read more in the Winter Update 2013.
1418 Posts in 171 Topics by 155 Members
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Forge  |  Everything Forge  |  Updates & News  |  Topic: New Year (2014) Update
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Author Topic: New Year (2014) Update  (Read 19138 times)
abisso
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« on: January 11, 2014, 09:41:22 AM »

Hey everybody.

How has this new year begun? Let me guess... exactly like the last one had ended?
I still find it surprising, and a bit scary, how conditioned we are when it comes to this kind of celebrations. Everyone knows a day it's just a day, no matter if it's a birthday or the New Year's Eve. We're not suddenly one year older when our birthday arrives, and there's no sudden change when the new year does, as well.
And still, it's inevitable to have some expectations, cause we've been educated that way or maybe cause we feel the need to hope in a better future.

What's the future of Forge, anyway? First of all, the download rate has been quite good, but not as much as I expected. We reached 400 downloads in the first 4 days, at an almost steady pace, but after that it started getting slower and slower, and we reached 1.000 downloads only recently. I will never stress this point enough: numbers don't matter that much per se; but the more people try Chapter One, the more likely it is that some of them will contribute to the game's development.

So please help out with that! Tell your friends, tell your enemies, tell your pets about Forge!

It's worth repeating that we're still looking for someone to take care of Public Relations, contact Press, forums, blogs, write short articles maybe. Even create (and manage) future social networks' pages.

Anyway, some help offers arrived indeed. Someone offered his services as a translator; someone as a programmer; one guy offered to do some basic graphics tasks. And there's been a few donations, too.

Good news is our main composer Jamison Alderson confirmed his intention to cooperate with us on the rest of the game, with an enthusiasm that pleased me a lot. On a side note, if you have liked his music on Chapter One and you have a job for him, his schedule is open enough at the moment. You can contact him through his website ubertubamusic.com.
But please let him save some time to work on Forge, also!  Grin

Another confirmation has come from one of the concept artists, Estme. She only worked on characters' concept art for the following chapters, so far, but there's still a lot to be done.

And now, to the main good news: in the Summer update, I introduced you to a new background artist, the one responsible for the Mine-cart tunnel background and the portraits. He still has a tight schedule, but he also confirmed his will to help us out, and it's eager to begin. I might be partial, but I truly believe he's done a great job so far. Except from what you can see with your own eyes, Master Pixelmold (this is his Forge nick) is also a very nice guy, which goes far beyond the simple artist. He provided constructive criticism, suggestions, inputs of all sorts.
I truly believe the game can be completed with its help.

But it's going to take a lot, unless the main artist is supported by one or two cooperators
. Someone working on smaller sprites, maybe characters and an animator would be ideal to progress more quickly.

Let's hope the one I'll be "testing" in the next few days proves to be fit for such a role.

Don't be shy, weavers! Isn't there really any of you who could provide some help in the graphics compartment as well? Don't you know anyone who'd like to join the family? If you do, you know what "to do".  Wink


As per the plan for the current month, it's still the same as I announced in the last update: do some more promotion, re-organize stuff and resources, do auditions, fix some Forum issues, and begin working on the translations.


That's all, folks!
-Gabriele
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Pixelmold
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« Reply #1 on: January 14, 2014, 03:11:52 PM »

Thank you for the nice time working on Chapter 1, although I've joined quite lately. To me it's a matter of heart, and I'm enjoying it. I'm looking forward to a productive new year now. And, yeah, it would be could if there were some other people taking part in our friendly team soon! Smiley
So, everyone, please join if you can do pixel work, high-res.-sketches and/or paintings of upcoming backgrounds with clever and creative design ideas. Smiley
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Crusherhq
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« Reply #2 on: January 23, 2014, 07:16:44 PM »

Hi together,
today I joined your Forum.
I am following the Forge Project for a long time now.
Today I saw that Chapter 1 is availble ... with this Milestone it is a honor for me to help you with a donation !
Hopefully you will make it to the final State somewhen in the future ...
I got Loom for Christmas from my sister when I was a child in 1991 .. I never forget that ... I love Loom and so I really want to see Forge to be finished.

Keep on going !!!
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abisso
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« Reply #3 on: January 23, 2014, 08:01:52 PM »

I got Loom for Christmas from my sister when I was a child in 1991 .. I never forget that ...

And you got Forge: Chapter One for Christmas from your bro Abisso. Cheesy

Seriously speaking, thanks for joining our boards and for the kind words.

Hope to see you around!
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GovernorEMarley
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« Reply #4 on: October 14, 2014, 07:53:05 AM »

So whats been happening. Not heard anything in so long
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Crusherhq
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« Reply #5 on: November 04, 2014, 03:03:08 PM »

Yeah .. I am also looking for some News .. how is it going ! Hopefully everything is OK !  Smiley
What are you working on in the last few month .. would be nice to hear from you, Abisso !

Cheers from Germany
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GovernorEMarley
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« Reply #6 on: February 12, 2015, 04:50:14 PM »

Sad to see this project die when it was going so well. Please come back and carry on  Cry
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Crusherhq
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« Reply #7 on: February 13, 2015, 03:45:39 PM »

i agree .. abisso come back ;(
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abisso
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« Reply #8 on: February 19, 2015, 07:25:58 PM »

Take a look here. Smiley
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GovernorEMarley
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« Reply #9 on: March 11, 2015, 04:17:45 PM »

YAY!!
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